Tomorrow they were due to pack everything up and head home. Today was Friday: last day of the trade show. It was five o’clock in the morning, pitch black but for the faint glow of parking lot floodlights leaking into the motel room. (Oil hitting a thirty-year low, $25 a barrel: a Republican senator calling for a tax on imports from other time lines, to prevent global warming.) She rolled over on the sofa bed and grabbed for it, suppressing a moan. Rita awakened to the eerie warble of her phone’s alarm, followed by NPR cutting in with the morning newscast. And two women-a mother and her long-lost daughter-are about to find themselves on opposite sides of the confrontation.Įmpire Games will become available January 17th. Two increasingly desperate paratime espionage agencies try to find a solution to the first contact problem that doesn’t result in a nuclear holocaust. Two nuclear superpowers are set on a collision course. has recruited Miriam’s own estranged daughter to spy across timelines in order to bring down any remaining world-walkers who might threaten national security. For years, she’s warned everyone: “The Americans are coming.” Now their drones arrive in the middle of a succession crisis. But Miriam Burgeson, commissioner in charge of the shadowy Ministry of Intertemporal Research and Intelligence-the paratime espionage agency tasked with catalyzing the Commonwealth’s great leap forward-has a problem. It’s seventeen years since the Revolution overthrew the last king of the New British Empire, and the newly-reconstituted North American Commonwealth is developing rapidly, on course to defeat the French and bring democracy to a troubled world. Expanding on the world he created in the Family Trade series, a new generation of paratime travellers walk between parallel universes. Charles Stross builds a new series with Empire Games.
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